Sunday, 22 March 2009

Creating 3D duvet

Having made the bed, I required a duvet. This would be a particularly difficult and time consuming task modelling using the editable poly feature. So I decided to use the cloth modifier. In order to do this, I had to create a box. The box had to be very thin but big enough to cover the bed frame and matress when it wraps around the bed. This was then placed directly on top of the bed in the position it would "sit down" on. Next I used the cloth modifier to select everything that would be the surface for the cloth to sit on, this was the bed frame, mattress and pillow. Below are two generated images of the cloth texture produced:




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